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Units, Auras & Items Database

Build a Gun Army Units Catalog

Full breakdown of movesets, damage scaling, rarity tiers, and awakening requirements for all characters in Build a Gun Army.

Divine Plasma Minigun

Rarity: Divine (Tier 10)
S

The ultimate firepower apex weapon in Build a Gun Army. Shreds enemy base walls, heavy armor tanks, and boss mechs in seconds with superheated blue plasma beams.

Moveset & Skills:
ZPrimary Strike
12,500 DMG
XUltimate Barrage
18,400 DMG
View Full Stat Card & Build

Cyber Railgun Anti-Material Sniper

Rarity: Mythic (Tier 9)
S

Electromagnetic sniper rifle firing supersonic tungsten slugs. Penetrates multiple enemy bunker walls and eliminates high-value commanders from across the map.

Moveset & Skills:
ZPrimary Strike
12,500 DMG
XUltimate Barrage
18,400 DMG
View Full Stat Card & Build

Golden RPG-7 Destroyer

Rarity: Legendary (Tier 8)
A

Heavy rocket launcher firing gilded high-explosive warheads. Clears dense clusters of enemy infantry and dismantles defensive turret barricades.

Moveset & Skills:
ZPrimary Strike
12,500 DMG
XUltimate Barrage
18,400 DMG
View Full Stat Card & Build

Tactical Barrett .50 Cal Sniper

Rarity: Legendary (Tier 7)
A

High-caliber anti-vehicle rifle capable of disabling motorized enemy transport trucks and turret nests.

Moveset & Skills:
ZPrimary Strike
12,500 DMG
XUltimate Barrage
18,400 DMG
View Full Stat Card & Build

Dual Tactical Vector SMGs

Rarity: Epic (Tier 5)
B

Rapid-firing dual submachine guns that excel at shredding low-tier infantry in close-quarters bunker combat.

Moveset & Skills:
ZPrimary Strike
12,500 DMG
XUltimate Barrage
18,400 DMG
View Full Stat Card & Build

Starter Military Pistol

Rarity: Common (Tier 1)
B

Standard sidearm issued to recruit soldiers. Used to begin early-game weapon merge chains.

Moveset & Skills:
ZPrimary Strike
12,500 DMG
XUltimate Barrage
18,400 DMG
View Full Stat Card & Build